Divinity: Original Sin — Enhanced Edition features local co-op, fully voiced characters, new content, changes to the crafting system, and a “reworked” story – complete with new ending.
Generations after the events of Divinity: Original Sin, the upstart Bishop Alexandar the Innocent has declared Source the sole preserve of the Divine Order. Sourcerers are now criminals, and those suspected of having Source powers are hunted, apprehended, and forcibly purged of their powers — leaving only empty bodies, devoid of emotion or free will, behind. Four burgeoning Sourcerers from around the realm are each a victim of Alexandar’s pogrom. There’s a bounty on your head. Divine Order magisters are hunting you. You don’t know who to trust, and the world is anything but your friend. To save yourself, you’ll need to take on the greatest Sourcerer the world has ever known. You’ll have to negotiate betrayal and deceit, the politics of a world tearing itself apart, and deal with your own Source powers. Travelling through majestic cities, dangerous wastelands, lost temples, and war-torn battlefields, you will be looking for a way to defeat Alexandar, discovering that the only way lies deep within yourself. It will be, without a doubt, the journey of a lifetime.
You will assume the role of a second-year high school student who becomes a Persona-user through an unexpected incident. Having moved to Tokyo just before the start of the school year, he finds residence at a cafe run by his parents’ friend, and is about to get his first taste of school life in the big city. The protagonist seems quiet and well-mannered at first glance, but gives a completely different impression once he has donned his “phantom thief” guise. What is the motivation of his alter ego…?